Boomsplosion - Game Development Blog

You can’t have a multiplayer arena-style 4-way shooter without an arena to fight in - so I thought I’d mock up a few examples to give you guys a glimpse into how I’m thinking.

It’s not much, but keeping it simple will make it easier to see the colourful death explosions - or “Boomsplosions” as I want to call them - of other fallen players on the map.

And as a bonus I could even change the colours of the arena walls themselves to show which team is in the lead or to show where other players are nearby !

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